Efficiency Review Survival
2004
Designed by Darlene T. Shaw
Published by (Looking for a publisher)
The game was designed for new and experienced Navy employees (adults) who haven t done a study or have done a study, but not recently, are the primary learning targets. The game would be used in the office prior to starting an Efficiency Review Study. It can be played in a conference room or any room where a table is available. The object of the game is to collect all five required artifacts and be the first player to complete the path through the various phases of the Efficiency Review Study. Contents: a board one die five sets of game cards (one for each phase) four tokens five artifacts (4 sets)
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Game data sourced from BoardGameGeek, used under their API terms.
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