Bumper Car Rally
1995
Designed by Tom Deets
Published by (Unknown)
Categories
Mechanics
Description
The game is designed to be played during or after a instructional unit dealing with motion. This game could also be used during a unit considering Newton's laws, primarily the law of inertia. It could also be used during a unit involving momentum and its conservation and elastic and inelastic collisions. The objective of the game is to be the first player to reach the opposite side of the game board.
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Game data sourced from BoardGameGeek, used under their API terms.
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