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Doodaddy

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Doodaddy

Doodaddy

0

Designed by (Uncredited)

Published by (Unknown)

Categories
Mechanics
Description

Doodaddy is a family dice game, similar to 10,000, where each player collects points during his/her turn, which he/she may add to his total, or not, depending on how aggressively or cautiously he/she plays. As each player rolls during his/her turn, the player is looking to score points, in the form of sets. If a roll scores any points, he may set aside any number of sets that he wants to claim points from, and either: 1) roll all remaining dice, hoping to score additional Sets., 2) roll all six dice again if all six dice have scored points, or 3) calculate the points and move on. A player has to start with 500 points to get on the table. If a roll scores nothing, the turn is forfeited, and it s the next players turn. Points… a single 1 : 100 a single 5 : 50 triple of 1's : 1000 triple of 2's : 200 triple of 3's : 300 triple of 4's : 400 triple of 5's : 500 triple of 6's : 600 six-of-a-kind : Instant winner three pair (DOODADDY) : 1,500 Straight of 6 : 1,500 Players need to reach 10,000 points to win.

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Game data sourced from BoardGameGeek, used under their API terms.