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I Think You Think I Think

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I Think You Think I Think

I Think You Think I Think

1984

Designed by M. Boggs

Published by (Unknown), Tactical Studies Rules (TSR), TSR

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Description

This is a party game that tests each player's insights into the other players' real-life views. Points are won by correctly predicting an opponent's answers to questions of ethics, behavior, preference, etc. Points are also won by betting on which of your opponents will correctly predict your answers. Each player starts the game with 600 points. The first player to reach 2,000 points is the winner.

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Game data sourced from BoardGameGeek, used under their API terms.