Mine!
1993
Designed by David G. Watts
Published by Winsome Games, Rostherne Games, Winsome Games
Categories
Description
Players between them buy and operate twelve mines. For each of these the purchase price, overheads and actual mining costs are different. Reserves of ore and maximum production for each mine also vary. A neat and simple mechanism varies the price at which the output is sold according to the supply/demand situation. The object is to have the highest final value of cash and un-mined reserves.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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