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GIPF

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GIPF

GIPF

1996

Designed by Kris Burm

Published by Ísöld ehf., Rebel Sp. z o.o., Don & Co., Schmidt Spiele, Rio Grande Games, Smart Toys and Games, Inc., Rebel Sp. z o.o., Ísöld ehf., Rio Grande Games, Schmidt Spiele, HUCH!, HUCH!, Smart Toys and Games, Inc., Don & Co.

Description

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates completely changed situations on the board. The purpose is to form successive rows of at least four pieces, until the opponent has no piece left to bring into play. GIPF is not only the name of a game, but of a project as well. This project concerns a group of games and extra pieces that will follow step by step. Each game of the project will be playable either separately, or, by means of extra pieces, in combination with GIPF. It concerns a system that makes winning or losing GIPF-related games a strategic factor of the game GIPF itself. This game is part of project GIPF.

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Game data sourced from BoardGameGeek, used under their API terms.