Australian Menagerie
1999
Designed by Dan Nicholls, Pat Darlington
Published by Wild Connections
A competitive game of chance and strategy which highlights the diverse range of Australia's wildlife and habitats. The aim is to collect as many animal cards as you can for each habitat of your nature reserve You score points for each animal card you have in your nature reserve at the end of each hand. The first player, or team to gain 100 points wins the game. There is the second level of difficulty, where players can cast threats on other player's habitants, e.g. fire, pollution, feral animals.. And can protect their habitants from threats.
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Game data sourced from BoardGameGeek, used under their API terms.
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