Voyage of the Dawn Treader
1983
Designed by Paul J. Gruen
Published by David C. Cook Publishing
Categories
Mechanics
Description
The object of the game is to be the first to reach the "end of the world" by accumulating five Dawn Treader ship discs. You get those by reaching the islands (without being sent to an island by the spinner) or by landing on one of the Aslan squares along the board's circuit. Shortcuts may accelerate your voyage, other circles can send you back and the islands may trap you for a while.
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Game data sourced from BoardGameGeek, used under their API terms.
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