Phenomenon: the Extra Sensory Party
1988
Designed by Robert Leudeman
Published by University Games
Phenomenon: The Extra Sensory Party is a delightfully bizarre party game that blends pop psychology, paranormal theatrics, and new-age vibes into an evening of laughter and low-stakes mind-reading. Best played in a planned group setting (think murder mystery party but with auras instead of alibis), players are encouraged to show up with a personal object concealed in a paper bag—perfect for spontaneous psychic readings and cosmic guesswork. As the game begins, players take turns moving along a board and drawing activity cards filled with pseudo-scientific exercises that test your clairvoyance, telepathy, or just your ability to bluff with confidence. Channel your inner Ghostbuster, tap into "psycho-transmissions," and maybe even use the included quartz crystal for added metaphysical flair. Whether you re sincerely intuitive or just good at guessing, Phenomenon is a throwback to late-80s party weirdness at its best. It s part s ance, part satire, and entirely ready to deliver an unforgettable evening of cosmic camp.
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