Consequential
1999
Designed by (Uncredited)
Published by Just a Game, Inc.
Categories
Description
Teams compete to reach the winning square first. On a turn, a team is given a card with five words on it. They roll dice to determine their sequence of letters (e.g. B-J). Then the timer starts. The team's active clue-giver must use single word clues, in sequence, to get his or her teammates to guess the key words. An example from the box bottom: Block... Cold... Dry... ICE! Electric... Fluorescent... Glows... Halogen... LAMP! Pass I (Yes, you can pass, but be careful) Jump... Bronco... Cowboy... pass D... Event... RODEO! That's about it.
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