Casper: Hide and Spook
1999
Designed by Mark Hauser
Published by F.X. Schmid
Categories
Description
One player secretly hides Casper in one of the 11 rooms in the Whipstaff Manor. The other player(s) search in three of the rooms. If Casper is not found, he earns a game chip, but now he can only hide in 10 of the rooms. When Casper is found the uncles earn a game chip. Will Casper win four chips before the uncles earn four chips? Intuition and luck win the game!
Where to Buy
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic519118.jpg&w=1440&q=75)