Sky Runner
1999
Designed by Dan Glimne, Joel Sevelin, Erik Karlsson
Published by Användbart Litet Företag, Ravensburger, Användbart Litet Företag, Ravensburger AG
In Sky Runner, players become daring cat burglars scaling a towering skyscraper in a race to reach the top. Using a simultaneous bidding system reminiscent of Raj/What the Heck?, players compete to win cards that enable movement, sabotage, or stealing vital gear from rivals. But this isn t just a numbers game—Sky Runner adds clever twists to the bidding genre with unique "parasite" cards, sneaky sabotage moves, and equipment-swiping showdowns. Outmaneuvering your opponents is just as important as climbing quickly. The modular 3D board allows for a variety of layouts and difficulty levels, ensuring each game feels fresh. As the skyscraper changes, so too must your tactics. With its fast-paced gameplay, chaotic bluffing, and vertical ambition, Sky Runner delivers a clever mix of strategy, sabotage, and sky-high suspense.
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Game data sourced from BoardGameGeek, used under their API terms.
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