Time Gradient
2009
Designed by Stephen Tavener
Published by (Self-Published)
Categories
Mechanics
Description
Time Gradient has been created for the Traditional Card Game contest. Players represent rival civilizations from possible futures. Using time machines and the traditional ploys, they try to influence the past, and make their future certain. Required for play: Two decks of playing cards About 40 Counters (of any kind)
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Game data sourced from BoardGameGeek, used under their API terms.
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