Warp and Weft
2004
Designed by Phil Bordelon
Published by (Unknown)
Categories
Description
Warp and Weft is played on a network of rectangles and squares reminiscent of a weaving pattern, hence the name. Players take turns to color a region (rectangle or square), each trying to connect two opposing sides of the board by regions of their color.
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Game data sourced from BoardGameGeek, used under their API terms.
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