High Frontier
2010
Designed by Phil Eklund
Published by Sierra Madre Games
near future nanofacture technique allow incredible new material build atom atom build zerogravity highvacuum condition space private government enterprise race establish buckytube mechanosynthesis factory suitable carbonaceous asteroid accumulate tank water orbit fuel depot rocket propellant need remotecontrolle robonaut grunt workthe key success water leo low earth orbit water expensively support deep gravity earth fuel energy water supply luna moon mar nearby hydrated object extract resource work site call insitu resource utilization isru develop isru technology able glean water space earth gain strategic high ground money exoglobalizationin high frontier player earth government race function space program extract resource colonize planet moon asteroid solar system player use water leo currency bid spacerelated patent thruster refinery robotic put functional craft easy heavy craft maneuverable fuel water leo craft require player balance useful heavy part light functional part victory point award successful mineral extraction reach key technology exploration point solar systemnow second edition
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