Battle of Solomon
2026
Designed by Wataru Horiba (堀場わたる)
Published by IED Co., Ltd. (International Editorial Design)
Battle of Solomon is a card game that recreates the fierce fighting between Japanese and American forces in the Solomon Islands and New Guinea theater during the middle stage of the Pacific War. Players take the role of either the Japanese side or the Allied side and compete by building a deck unique to their faction. To win the game, players must capture key objectives such as Guadalcanal and Port Moresby. At the same time, each side faces its own geographical advantages and disadvantages. The cards represent land, naval, and air units, and supply is a vital part of the game because it is needed to deploy and maintain these forces on the battlefield.
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Game data sourced from BoardGameGeek, used under their API terms.
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