Fireworks for the 4th
2026
Designed by Rachel Carpenter
Published by (Self-Published), (Web published)
Good help is hard to find! It s the annual July 4th celebration in Cape Cozy! The festivities are underway, and everyone is looking forward to tonight s Fireworks Show. But…the Fireworks are all out of order! The contractor really messed things up. Everyone knows that a good Display starts slow and ends with a showstopping blaze of glory. You recruit a friend to help you get the job done in time. Together, your task is to get the Fireworks back into the correct order (from 1 to 25). Unfortunately, the Display is rather large… and your walkie talkies won t transmit anything but static! Communication will be (nearly) impossible. You ll have to divide and conquer! Work quickly and keep an eye on the Fireworks that your friend has already checked on. Once you think that you ve got the Fireworks back in the correct order, use the Match and the Fuse to set off the Display and light up the night sky. If the Fireworks Show goes off without a hitch (the cards are in ascending numerical order); you win. If everyone can tell the difference between a professional display and your shenanigans (the cards are out of order); then you lose! Good luck and watch out for the rockets red glare! Fireworks for the 4th is a real-time, cooperative game for two players. The game is played in 2-10 minutes, depending on the Difficulty Level chosen. The Goal is to get the Fireworks Cards in the Display (the 5x5 grid of mortar tubes shown on the Display Board) into ascending numerical order from left-to-right and top-to-bottom (from the top-left corner to the bottom-right corner of the 5x5 Display) AND set off the Fireworks Show before the Timer runs out. Includes Solo Mode! —description from the designer
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic9531040.jpg&w=1440&q=75)