Rescate en Sherwood
2020
Designed by Juan Salvador Bella
Published by BSK (Board Game related)
Rescate en Sherwood ("Rescue in Sherwood") is a cooperative family board game designed for 2 to 4 players, ages 5 and up, with an approximate duration of 45 minutes. Story and Objective The Sheriff of Nottingham has kidnapped Lady Marian and locked her in a cell deep within Sherwood Forest. Players take on the roles of Robin Hood and his friends (Little John, Friar Tuck, and Azeem Bashir) with the goal of finding their lost weapons, obtaining the Master Key, and defeating the Sheriff to rescue her. Main Mechanics Cooperation: Players win or lose as a team. The game is lost if any hero runs out of life points or if it becomes impossible to complete the rescue. Exploration: The board consists of 16 forest tiles arranged in a 4x4 grid. Players must move along the paths and uncover "enigma tokens" to find items, food, or allies while avoiding the guards. Actions per Turn: Each player has 2 actions per turn, which can include moving (up to 5 spaces), flipping a token, using the hawk to explore, trading items, or attacking the Sheriff. Combat: Six-sided dice are used to resolve encounters with guards and the Sheriff. Heroes can improve their attack by finding weapons or with the help of Villager archers. Inventory Management: Each character has a player sheet with a health track and space for two items in their inventory. —description from the publisher Rescate en Sherwood, es un juego de 2 a 4 jugadores, cooperativo, de trabajo en equipo, con una duraci n de unos 45 minutos y a partir de 5 a os de edad. El objetivo es buscar a trav s del bosque el equipo necesario para derrotar al Sheriff de Nottingham y encontrar la Llave Maestra para poder abrir la celda de Lady Marian. Solo derrot ndolo y encontrando la llave sin perder la vida de ninguno de nuestros h roes se conseguir el objetivo y ganar el juego. Rescate en Sherwood, se juega a lo largo de turnos, que transcurren de la siguiente forma: Turno Jugador inicial: El jugador elegido empezar tomando a su H roe de Sherwood e inicialmente, podr ejecutar hasta 2 acciones por turno, de las que podr elegir: Moverse hasta 5 casillas Levantar un token. Utilizar el Halc n Intercambiar o dar un objeto a un compa ero que est junto a l Atacar, pero solo al Sheriff de Nottingham Una vez haya finalizado sus 2 acciones le tocar el turno al jugador de su izquierda y as sucesivamente. Estas acciones vienen explicadas detenidamente en el apartado 6.3. Ganar y Perder: Rescate en Sherwood, es un juego cooperativo, de manera que los jugadores ganan o pierden como un equipo. La partida se gana rescatando a Lady Marian, y se pierde cuando resulta imposible cumplirlo o un personaje se queda fuera de combate tras perder todos sus puntos de vida. —description from the publisher (Spanish)
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