DoUndo
2026
Designed by AMIR IMANI FAZEL
Published by (Self-Published)
DoUndo is a two-player abstract strategy game where every move reveals,and conceals intention. Easy to learn. Difficult to master. Impossible to ignore. Players place, move, and stack cards across three overlapping layers, shaping patterns that can be built, blocked, or redirected. Every action leaves a trace—and every position can be interpreted. Victory is never immediate. Completing a row is only the beginning—it must survive one additional turn before it can be claimed, giving your opponent a final chance to disrupt it. Face Off is the game s defining moment. At any time, a player may risk everything to read their opponent—attempting to identify matching symbols in their hidden hand. Be right, and you win instantly. Be wrong, and the game ends just as quickly. With minimal rules and complete freedom of movement each turn, DoUndo becomes a continuous contest of positioning, timing, and perception. There is no randomness to rely on. No speed to hide behind. Only decisions—and the mind sitting across from you.
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Game data sourced from BoardGameGeek, used under their API terms.
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