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Station Decimus

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Station Decimus

Station Decimus

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Designed by Joe Carless

Published by Space Slug Games

Description

Station Decimus is a competitive push-your-luck card game for 2-6 players. Players send crew members to explore a derelict space station, The Decimus, competing to gather the most valuable loot while avoiding lethal encounters. Each round, players choose their initiative order — going first for the best choice of loot but facing the greatest danger, or hanging back for safety while others claim the rewards. An encounter card is revealed each turn, stacking the odds of something deadly happening, making every step deeper into the station more dangerous than the last. Players who push too far face won't just lose a crew member, they'll lose ALL the loot they collected that mission. But play too cautiously and your opponents walk away with everything. Four crew types add strategic variety: the Minion, the Enforcer, the Scientist and the Tracker. Hidden survival cards, set collection scoring, and the ability to spend your hard earned loot to take actions instead of scoring them, create a game where every decision matters and every mission tells a different story. Over four missions, players must balance risk, greed, information, and timing to emerge with the most valuable loot. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.