Ports of Call: The Board Game
2026
Designed by Keld V. Rasmussen
Published by Game Inventors
Ports of Call: The Board Game is based on the classic computer game from 1986 created by Rolf-Dieter Klein and Martin Ulrich. In the board game, players compete to build and expand their own shipping empires. They do so by buying, transporting, and selling containers filled with goods across the globe. As the game progresses, players can grow their fleets, establish factories in major port cities, and produce goods for the world market. The winner is the player who, by the end of the game, has built the most valuable shipping company. —description from the publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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