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Forge qui peut !

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Forge qui peut !

Forge qui peut !

2026

Designed by Gary Boutry, Nathan Franco Stücklin, Baptiste Jacquouton

Published by Leprechaun Games (III)

Description

Forge qui peut! is an offbeat exploration game packed with references, in which players venture into the heart of a mine fiercely guarded by a dragon. With the wedding of the dwarf king and queen fast approaching, only the most magnificent Gifts will do — and the precious gems hidden in the mine are the key to forging them. Each turn, players reveal Mine cards to uncover what lies within: gems essential for crafting Gifts and earning victory points… or encounters in the dark Tunnels that trigger various events. The game is built around a push‑your‑luck mechanic: every card flipped generates Noise or Movement, gradually drawing the dragon s attention. If the Noise threshold is exceeded, or if the dragon catches up to the adventurers, the player s turn ends and the collected gems are lost. The cards are then turned face‑down again, adding a subtle memory element for future turns. At the end of the game, the player who has earned the most victory points by forging Gifts is declared the winner. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.