The Flower of Evil
2026
Designed by Nicola Cabiddu
Published by (Self-Published)
In The Flower of Evil, you'll search the nearby countryside for Alien Artifacts, bringing them to your operative base for translation. Face off with a Cult who wants to see the Flower bloom, whilst also keeping the whole operation secret from your parents. Gather enough artifacts to prevent the World's destruction. Your character is nothing more than a teen, almost a young adult. However, their past has made them able to see the Flower, as only people who suffered too much can. Each character has 3 basic stats: Endurance, Strength, and Wits. Each game, you'll draw a Childhood Trauma card, which determines the backstory of the character and gives them special abilities and restrictions. The members of the Cult of Pure want to see the Flower bloom, as they believe it will cure the World of rot instead of destroying it. Their pawn will move on the various countryside locations like you, making progress on their own and setting yours back. If their uncover an artifact, the Flower Token will advance on its track. If it reaches the last space, you lose. —description from the designer
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Game data sourced from BoardGameGeek, used under their API terms.
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