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Petal

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Petal

Petal

2026

Designed by Andrew Stiles, Kristen Mott

Published by Chris Couch Games

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Description

Step into Petal, a charmingly competitive card game where you and another florist are rivals racing to open the most charming Flower Shop in town. Each round, you re building a shared window display of blooms-trying to make the prettiest patterns for your customers while quietly setting up your own scoring plan. Over seven turns per player, you ll draft two Flower Cards from four stacks. You ll place one card into a shared 4 4 grid, always adjacent to an existing card, and you may rotate it to fit your plans. The other card becomes a personal multiplier in front of you, boosting how many points you ll score for certain flower icons when the grid is complete. If you re falling behind, Apron abilities give you clever ways to manipulate the display—rotating, moving, or swapping cards to create (or disrupt) scoring opportunities. When the 4 4 grid is finished, you score in two ways: completed flowers in the grid multiplied by your matching multiplier icons, plus points for your private objective card based on the final display. The player with the most points wins the round (ties break by who has the most multipliers of a single icon; if still tied, both players take the round). To win the game, you need to prove you re the best florist over multiple rounds: the first to win two rounds and place two Bouquets in the Flower Shop claims the victory! —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.