Feelings: Vivre ensemble
2026
Designed by Jean-Louis Roubira, Vincent Bidault
Published by Act in games
Feelings: Living Together explores the emotions that shape how we coexist with others, in the diverse relationships we forge: within families, at school, as couples, among friends, colleagues, neighbors, or even in our relationship with the environment. The game invites reflection on what fosters respect, cooperation, and mutual understanding in the various spheres of daily life. It's a playful and supportive way to examine our reactions to differences, conflicts, injustices… and acts of solidarity. The game uses the same mechanics as Feelings: a Situation card, related to life in society, is read aloud. Each person around the table chooses one of the six Emotion cards laid out around the board to express how they would feel in that situation. The challenge is then to guess the emotion chosen by another person… before someone tries to guess yours. The more you are in sync with each other, the more you will progress on the path of empathy.
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Game data sourced from BoardGameGeek, used under their API terms.
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