Idiotic & Useless: Late WWI, Plan 1919, Land Ironclads, and the Martian Invasion!
2024
Designed by Chris Pagano
Published by (Web published)
Idiotic & Useless allows players to fight WWI battles taking place outside of static trench lines as if the employment of armor has allowed one side to break through into "the green fields beyond," as if the Germans had manufactured large quantities of tanks of their own, as if the experimental tanks of the era were employed in quantity, or as if H.G. Wells fictitiously large "Land Ironclads" had been built. Rules are also included for the appearance of H.G. Wells Martian Tripods in WWI battles or for the depiction of a Martian invasion. This game is designed to be played on a hex mat. The scale is such that a battalion frontage of 6 hexes corresponds to roughly 500 m. Thus 1 hex is equal to around 80 m or 90 yards. Figures should be mounted on square or rectangular bases so as to fit within the hexes being used. For example, 6mm figures on 1-1.25 inch or 30mm square bases work well with 1.5 inch hexes. Bases of other shapes or cardstock counters may be used, so long as the front of the base is clearly apparent. A separate free document follows through one game turn, step-by-step, to illustrate how the game is played. The last two pages show the tables and the sequence of play. Sequence of play: In phases 1-5 each side rolls a d10 and the low roller moves or fires first during that phase (re-roll ties). In phases 2, 3 and 4 the roll also determines what each side will do. In phase 6, each step is resolved simultaneously for both sides. —description from the publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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