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Fake Zebra

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Fake Zebra

Fake Zebra

2026

Designed by Gabriel Buendía Herrerías, Nico Cardona

Published by Too Bad Games, Zacatrus

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Description

Fake Zebra is a lively party game of hidden roles, memory, and deception set during an over-the-top zebra party that must finish before midnight. Most players are zebras, working together to complete all the party activities, but one or two lions are secretly disguised among them, trying to sabotage the night without being discovered. The theme mixes chaos, humor, and suspicion, as everyone pretends to help while questioning each other s intentions. Gameplay is simple and fast-paced: players take turns flipping cards to complete matching activity sets, relying on memory to avoid mistakes. Completing activities brings the zebras closer to victory, while errors advance the clock toward midnight. All discussion is allowed, and bluffing is encouraged—especially by the lions. The game ends when either all activities are completed (zebras win), or the clock hits twelve, triggering a vote to identify the lion. If a lion is correctly exposed, the zebras win; if not, the lion (or lions) claim victory. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.