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群雄戦国時代 (Sengoku Jidai period)

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群雄戦国時代 (Sengoku Jidai period)

群雄戦国時代 (Sengoku Jidai period)

2025

Designed by Tetsuya Nakamura

Published by Game Journal

Description

Multi player wargame for 3-6 players themed around Japan's Sengoku period. Each player controls an alliance of warlords and strives to become the ruler of medieval Japan. Gunyu Sengoku Jidai means the Warring States Period for Warlords. In set-up, each player forms an alliance of one major and three minor warlords. If there are fewer than six players, non-player alliances are also formed. This ensures that battles will occur across Japan at the same density regardless of the number of players. Each turn, the order of action for each alliance is determined by chit pull. Non-player alliances are temporarily controlled by the most recently active player. A chit for Kyoto, the capital of medieval Japan, grants an extra turn to the ruler of Kyoto. During their turn, players spend action points based on the number of territories and their leaders' political abilities to mobilize troops, engage in battles, move troops and leaders, recruit leaders, and acquire and play strategy cards. A player who controls 10 areas at the end of their turn immediately wins.

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Game data sourced from BoardGameGeek, used under their API terms.