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The Selenolyth

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The Selenolyth

The Selenolyth

2025

Designed by Vadrya Pokshtya

Published by (Self-Published)

Description

Components: A 6x6 cell board with coordinates (a1-f6). 36 stones in two colors (e.g., 18 dark, 18 light). Each set contains: 14x "Selenolyths", 2x "Shards of Diox", 2x "Shards of Orthos". One six-sided die (d6). Goal: Be the first to achieve one of the victories: Create a 3x3 square of any stones. Score 9 points. Be the first to place all stones from your reserve. Gameplay: The players decide who takes the first turn. The game begins with an empty board. On a player's turn, they must perform the following sequence of actions: 1. Choose: The player picks a stone from their reserve and declares a file (a-f), that must have at least one free square, on their half of the board. 2. File Check: - If the chosen file has exactly one free square, the player may place the stone there without rolling the die. - If the chosen file has two or more free squares, the player rolls the die. The result (1-6) determines the rank on which the stone must be placed. 3. Resolve the Turn: Square is free: The player places the stone and activates its effect. Square is occupied: Selenolyth: The player must place it on ANY other free square (no effect!). If this placement creates a 3x3 square, the player loses immediately. Shard: The player loses their turn. The stone is returned to the reserve. Stone Effects: Selenolyth: When placed, pulls all stones in its 8-directional line-of-sight to free squares adjacent to it. Shard of Diox: Grants 1 point for every stone on the 4 diagonally adjacent squares. Shard of Orthos: Grants 1 point for every stone on the 4 orthogonally adjacent squares. Note: For masters of the ritual seeking the ultimate challenge, the Full Moon variant unfolds on a vast 11x6 Celestial Tablet. It uses two dice (2d6), increases each player's arsenal to 33 stones (27 Selenolyths, 3 Shards of Diox, and 3 Shards of Orthos), and raises the Luminance victory condition to 12 points. All core rules remain, transforming the intimate duel into a grand strategic campaign worthy of the lunar apex. —description from the designer

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