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TKG ARENA: Esoteric Beasts

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TKG ARENA: Esoteric Beasts

TKG ARENA: Esoteric Beasts

2025

Designed by Chub Tan

Published by The TKG Comic Circle

Description

Just as there is no better vessel that can hold arcane magic than arcane magic itself, there is no better guardian of the vessel than the guardian itself. Esoteric beasts are the brethren within the armies of the Elemental Kings appointed to hold, transport and use spells of the Magi. Their very essence is entwined with such forbidden knowledge. They are the very spells themselves. TKG ARENA: Esoteric Beasts a game set up for 1 player. Components required for this game: FULL BRETHREN DECK: 1 (60 Cards) Winning Condition The objective of the game is to capture all 20 Esoteric Beasts within the full Brethren of Chaos Deck. If this is not achieved when the game ends, the player loses. Ending Condition The game ends when there are no more cards in the ENERGY deck (Set B). The game also ends immediately when the player captures all 20 Esoteric Beasts. Setup a. Separate the 20 Esoteric Beasts cards from the rest of the 40 monster cards in the Brethren of Chaos Deck. They can be identified as monsters with a spell name in bold encapsulated in brackets within their special abilities. Take note that the FLAME BUBBA, SNARE SEAL, HORN DRAKE and BUSHFANG MALE are not Esoteric Beasts as [FLAME DICER], [OCTOWEB], [SKIN RADAR] and [BUSHFANG FEMALE] referred in their special abilities are not spells but another monster. These connections will not be used in this game. b. Divide the 40 remaining monster cards into 2 piles of 13 and 27 cards each faced down. c. Shuffle the deck of 20 Esoteric Monsters cards faced down. d. Add and shuffle 7 Esoteric Monster cards to the 1st pile of 13 cards to form Set A. Note that Set A is also known as the deck in the player s hand. e. Add and shuffle 13 Esoteric Monster cards to the 2nd pile of 27 cards to form Set B. Note that Set B is also known as the ENERGY deck. f. Orientation of the cards is important in the game. Both Set A and Set B should start with the orientation of the cards facing upside down. The TKG logos seen on the back of the cards facing the player should be inverted and not upright. The letters T, K, G will be upside down. g. The player can begin by carefully picking up Set A (20 cards) in his/her hand without disrupting the orientation and place Set B (40 cards), the ENERGY deck within easy reach. On the player s turn The player s available actions depend on the orientation of the top card. For each top card, the player needs to run through the process of SIGHT, AWAKEN and ENCOUNTER before his/her response. a)SIGHT When the top card is faced down (back of card facing the player), the player must flip the card over along its longer sides, the artwork of the card revealed should be inverted and the numbers on the top of the card faded but still seen as a mirror image of those at the bottom of the card. This action is called SIGHT . b)AWAKEN When the top card is already faced up but upside down in orientation, the player must rotate the card into its upright position. This action is called AWAKEN . Note that if this is the first time the card becomes upright, the player does not take damage immediately. c)ENCOUNTER When the top card is already faced up and upright in orientation, the player takes damage equal to the value in the spark shape located in the top right hand corner of the card. This damage is resolved by discarding an equal number of faced down cards from the top of Set B, also known as the ENERGY deck. This takes place before any SUBDUE action can be taken. The discarded cards form the DISCARD deck and will not be used further in the game. Player s response Player will choose one of 3 possible responses after the process of SIGHT, AWAKEN and ENCOUNTER. 1. SUBDUE Players may SUBDUE the monster in the top card when it is faced up (it can be in an upside down or upright orientation), the player first checks if the card immediately below the top card is also faced up and shares the same colour (That means they are of the same elem

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Game data sourced from BoardGameGeek, used under their API terms.