d'Art d'Art
2010
Published by Editions Du Chêne
Each player takes on the role of a museum curator. Their goal is to achieve the highest possible prestige. To do so, they must navigate the world of fine arts and acquire artworks to expand their museum s collection. The game is played on a board featuring an outer track, similar to a Monopoly-style circuit. By rolling a die, players move their tokens along this track and carry out—or endure—the events indicated on each space (exhibitions, artwork purchases, trips abroad, etc.). At the center of the board is a spiral that tracks each player s notoriety points: players advance their marker along this notoriety scale as the game s events allow them to gain (or fail to gain) points. The first player to reach the top of the scale wins. The game components also include: A deck of 78 cards featuring a selection of artworks, divided into six categories—sculpture, objects, landscapes, portraits, religion, and genre scenes (13 cards each). A deck of 52 quiz cards containing the questions and answers corresponding to the matching spaces on the board.
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Game data sourced from BoardGameGeek, used under their API terms.
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