Red Dungeon
2026
Designed by Krzysztof Pietrzak
Published by (Web published)
Red Dungeon is a strategic print & play game for 1–4 players, based on: tactical decisions and risk action board combinations cyclical Light and Dark rounds high-stake special actions economic resource management dynamic Events and Conspiracy cards You lead a rebellion in the depths of a cursed mine, fighting for gold, crystals, keys and freedom against relentless Guards. 1. Print & Play mechanic based on a poker cards Each player uses a standard 52-card deck to perform actions, generate resources, or fight the control system. 2. Strong sense of progression and time pressure The Dark and Light cycle affects difficulty and Guard behavior. 3. Exciting risk and rewards Special actions can grant huge bonuses… or cost the entire turn. 4. Tense narrative Gather resources, build machines, sabotage, bribe Guards, and prepare a great escape. 5. High replayability Random events, unique Leaders, varied Maps and Conspiracy cards —description from the designer
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Game data sourced from BoardGameGeek, used under their API terms.
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