Rotate
2025
Designed by Olin Jeong
Published by Olin Studio
Players face off in a clever contest of perception and timing, where shifting perspectives and spatial awareness redefine the rhythm of play. Every round brings a dynamic change in orientation, as cards literally rotate on the table, twisting strategies and alliances. It s a mental duel of anticipation and adaptation as players harness the flow of verticals and horizontals to outmaneuver rivals and claim victory. Rotate is a trick-taking game for 3–5 players that introduces a unique rotation mechanic: each card can be played in either a vertical or horizontal orientation, showing different numerical values depending on its facing. Players follow suit and compete to win tricks, but specific card interactions can trigger a Rotate condition, causing all cards in play to rotate 90 degrees and change their active values. Special X cards add further chaos by instantly flipping the entire field. Scoring depends on which orientation (vertical or horizontal) dominates, creating a tug-of-war of tactical shifts. The player who best adapts to the ever-changing landscape wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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