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Contextual

Contextual

2025

Designed by Joshua Mason

Published by Quirky Co.

Description

In this sentence-finishing game, players take turns drawing a card from the deck. Each card contains a sentence missing one word, with a list of potential words to complete the sentence, each word having a point value, increasing with the length of the word. The other players try to guess what one these words are, and the person who guesses the largest word earns points. When a card has been drawn for the third time, the game ends and the person with the most points wins.

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Game data sourced from BoardGameGeek, used under their API terms.