KUKBUK: Gorące talerze
2017
Designed by Ian Brody
Published by Kukbuk
Players are chefs in a small restaurant, completing their guests' ordered foods. An order is fulfilled by playing relevant ingredient cards. Ingredient cards are obtained by drawing from a shared deck ('pantry'), or by trading with other players. The luck of the draw is mitigated by 'creative cooking' - as each missing ingredient can be replaced by a pair of any ingredient cards, or a wildcard ('magic ingredient'). If a guest's order is not fulfilled in time, the guest leaves hungry. But if a special guest (culinary critic) leaves, everyone loses the game - thus occasionally collaboration is required. Victory Points are awarded for each completed order. The game ends after 10, 15, or 20 orders are fulfilled (for short, medium, and long variants respectively). The player with most Victory Points is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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