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Resilience PNP

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Resilience PNP

Resilience PNP

2025

Designed by Greg Loring-Albright

Published by Plain Sight Games

Description

Play as people in a real-life neighborhood, working together to survive crisis. A printable, cooperative, real-time dice placement game designed to introduce players to basic community disaster preparedness concepts. In the real-time phase, players roll a dice pool and place dice on slots (with options to re-roll). Then, in the resolution phase, players take turns resolving those slots, triggering helpful effects for themselves and/or others. Finally, the dice that remained in the pool trigger negative effects (the Crisis), causing players to spend resources and take damage and/or harm. Players lose if their town takes too much damage (the Aftermath track), or if all players are eliminated due to taking too much harm. Players win by surviving eight rounds. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.