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Almost Wanted

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Almost Wanted

Almost Wanted

2026

Designed by Rodrigo López I.

Published by Circoctel

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Description

In Almost Wanted, players are criminal masterminds competing to collect the most valuable loot. Each game begins with a secret objective: A pair of loot types to focus on. To get them, players send quirky gang members to four different heists. But be careful, if a gang dominates a heist, it draws too much attention. At the end of the game, the police bust the most visible gang at each location, cancelling their loot. Sometime, sending rivals to soak up the heat can pay off. Whoever ends up with the most valuable unnoticed loot wins the game. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.