Garden
2025
Designed by Tobia Botta
Published by Naivina
In Garden, players compete to collect the most beautiful flowers and create the most harmonious bouquet. Each choice is as delicate as a petal: you will need to balance colours and shapes to win. A column of 12 flower cards is placed between each pair of players. In turn, each player can choose whether to collect the card at the bottom of the left or right column. The collected cards are placed in front of the player, forming their personal bouquet of flowers, which is always visible to everyone. When all the columns are empty, each player will have a bouquet of 12 flowers. The final score depends on two factors: Colours: having three or more cards of the same colour earns positive points, while one or two earns negative points. Shapes: having three or more cards of the same shape earns positive points, while one or two earns penalties. The points from colours and shapes are added up: the player with the highest score is the winner. —description from the publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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