Gun Trail
2025
Designed by Federico Franzoni, Federico Franzoni, Paper Tigers, Marco Salogni
Published by (Web published)
Our story is taking place in Gravelton, a dusty, lawless town wedged between the Crimson Sands and the dried bed of the Arrow Creek. It sprang up almost overnight, born of the big bucks rolling in from the railroad; now it s home to cutthroats, wretches, and gallows-birds. You are Emmett Scrooge Masterson, the thriftiest bounty hunter in the West. You don t like drawing your gun — mostly because bullets cost money. Instead, you hand out punches liberally; they re free, after all, and so far they ve proven mighty effective at settling problems. As the poet says: one fist is iron, the other one steel; if the left one don t get you, the right one will. But Gravelton is a different ballgame. Iron and steel might not be enough for what s waiting there. This time, you ll need lead. Take on the role of a bounty hunter in a lawless land. Explore the maps and engage enemies in combat with 2D6 dice, culminating in the final showdown with the infamous Gatling Gang. Choose a path on the map; when you reach a numbered space, draw a card from the previously prepared, shuffled, and face-down event deck. Resolve the event on the card: enemies to capture, bonuses, or other. When you capture enemies, some of them give you a Clue. The sum of the clues will reveal the location of the final boss. If you capture him, you win. —description from the designer
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Game data sourced from BoardGameGeek, used under their API terms.
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