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Shelf Control

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Shelf Control

Shelf Control

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Designed by Sam Zeng

Published by (Self-Published)

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Description

Build the best library in town by filling it with the most popular books! In Shelf Control, each player is given a set of empty shelves, some coins and meeples (bookworms) to fulfil their mission of reviving the dead town of Isidore. This nail-biting game is played round by round until any player accumulates a total of 16 popularity and wins the game! Each round has 2 phases; the turn-based phase and the purchasing phase. On the turn based phase, each player takes a turn to collect government funding, purchase books, ask for a sponsorship, host a book drive, sort out their storage, use a bookworm and refresh their library. On the purchasing phase, each player can choose to select a book from the marketplace to purchase. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.