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Tiberpunk: Streets of Rome

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Tiberpunk: Streets of Rome

Tiberpunk: Streets of Rome

2026

Designed by Oleg Meleshin, Robin David, Chris Backe, Alexander Krys, Georgij Shugol

Published by iDventure

Description

Tiberpunk: Streets of Rome takes you to an alternate version of ancient Rome during the reign of Emperor Trajan, where the crash of an alien spacecraft has altered the course of history. All extraterrestrial visitors perished, but their advanced technologies survived — and became an integral part of the Empire. Rome has maintained its social hierarchy and cultural traditions, but now its streets are patrolled by drones, and access to power can be gained through implants and hacking devices. This game offers a unique perspective on classical Rome. You take on the roles of those who strive to rise from the city s poor districts. In a brutal environment of gang rivalry and technological chaos, you will complete missions, control drones, upgrade your skills, pray at temples, and recover artifacts from alien ships — all to outpace your rivals and achieve the objectives faster. Tiberpunk: Streets of Rome is a game for 2–4 players with a playtime of approximately 90–120 minutes. Combining sandbox elements with a race to complete missions, it offers a wide array of tactical options, strategic planning, and character development. Thanks to the balanced action system, diverse goal combinations, and over 20 storylines, each game unfolds in a new way — delivering a truly unique experience every time. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.