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T-Minus

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T-Minus

T-Minus

2008

Designed by Daniel Cristofani

Published by (Web published)

Mechanics
Description

In T-Minus, you control one or more three-stage rockets. Your goal: to land an Unarmed Personnel Capsule on the moon. The main tradeoff in this game is speed versus safety; a rocket can take up to six actions per turn, but each action is more dangerous than the last. Game System Icehouse Pieces

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Game data sourced from BoardGameGeek, used under their API terms.