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Premonition

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Premonition

Premonition

2027

Designed by Dawson Bailey, Michael Rask

Published by (Self-Published)

Description

Premonition is a chaotic capture the flag style game. 3-5 groups of 3 people find themselves on a strange island-mountain. Their goal is to get home, using one of the portals on the mountain. The issue is, you need a key to use it (an hourglass), which is found at the top of the mountain. And each hourglass only sends 1 person home. Who knows how many people will make it home before the portals stop working, or there are no more hourglasses. Race, fight, and hinder the other groups to ensure you all go home. With over 60 unique action cards, a rotating map, shifting portals, and plenty of gotcha opportunities, Premonition seeks to take a simple goal and make the path to it pure chaos. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.