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Subtopia

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Subtopia

Subtopia

2026

Designed by Carlos Lam

Published by (Self-Published)

Description

Can you bring the homeowner's dream of suburban paradise? Suburbs emerged from expansions in road networks, enabling family sized housing, and living away from urban centres. The suburbs expand by colonising previous living space, transformed from older, usually poorer communities in a process called gentrification. Subtopia, is a tile placement game, where you play as competitive landlord town developers that create suburbia in an aspiring suburban paradise. Players flip, rotate and move tiles with two illustrated sides, one with older living space, and the other side with cookie-cutter homogenous suburbia. The flipping of a tile gentrifies the land from old rural living space to new suburban living space, and you add new tiles onto the board by connecting the delicate road networks on the tiles together to create open lanes for exploration, expanding the map outwards with new tiles. Your end goal is to win. Win by scoring at the end, by spending your coins on the most well connected tiles. To get more coins you must connect tiles together into suburban Zones, which grants you permission to build your own commercial facilities. Turn the suburbs you own into hilariously giant carparks with your commercial facilities. Road networks are vital for building communities and spreading the suburbs, but in Subtopia, a competitive land of individual success, players have to find their own advantages and make due with suburbs made of fragmented tile pieces. Building a homogenous suburban paradise is impossible, just as you will realise the difficulty fitting the tiles together perfectly during gameplay. In the world of Subtopia, where is paradise without the struggle? Simulate realistic suburban reproduction and expansion. —description from the designer

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