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Koniggratz '66

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Koniggratz '66

Koniggratz '66

0

Designed by Mark Simonitch

Published by GMT Games

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Mechanics
Description

K niggr tz '66 is intended to be an easy game to learn and play but large enough so players will learn the details of the battlefield as well as the weapons, tactics, and maneuvers that succeeded or failed. The game includes two main scenarios covering the initial action in the morning and the full day scenario. It will also include an introductory scenario, a retreat scenario, and a "what if" scenario that gives the Austrian player more freedom with his reserve corps.

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Game data sourced from BoardGameGeek, used under their API terms.