Night of Wolves
2026
Designed by Tristan Hall
Published by Hall or Nothing Productions
Night of Wolves is the first in our "Night Of..." series: a solo storytelling card game of survival, sacrifice, and shattered honour. As the last of the Wolves of the North — betrayed, hunted, and alone — you must navigate a treacherous land filled with haunted ruins, brutal enemies, and desperate strangers. Each turn, choose your path from evocative full-art encounters, flip the card, and face a story-driven decision that could earn you gold, allies, weapons. or curse you with wounds, madness, and ruin. Tuck cards under your Hero to track your evolving journey — every choice leaves a mark. Will you become a Saviour, a Hunter, a Saint? Or will your body and mind collapse before you reach the end? With myriad branching outcomes, emergent narrative arcs, and a brutal boss at the finish line, Night of Wolves challenges you to survive a dangerous fantasy world and see if one lone howl can still echo loud enough to shake the halls of power. Objective: Survive the journey by reaching the bottom of the card encounter deck, and overcome the final boss encounter to win. Victory is rare — expect to lose 2 in 3 games until you are more familiar with the game! —description from the publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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