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2002

Designed by Martin Arnold, Armin Müller

Published by M + A Spiele

Description

Players attempt to "flick" their logs across the board. Logs that don't find their way into the grooves are removed from the board. If you get all your pieces on the board and one or more of your logs across to the other end you win the game.

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Game data sourced from BoardGameGeek, used under their API terms.