Save Us All
2025
Designed by Eléonore Thomas
Published by Abym-Games
In Save Us All, a narrative cooperative game, players take on the role of survivors in a post-apocalyptic world overrun by creatures known as the Putrid. Each character has a unique skill (combat, stealth, survival, or communication), essential for solving events and progressing through the story. Players must explore locations such as a natural history museum, an abandoned university, and an infested medical center, all while fighting off enemies, managing resources, and making critical decisions. The unique "Deep Self" card system adds extra tension: in moments of danger, a player can sacrifice an ally to save themselves… but at what cost? Save Us All blends immersive storytelling, cooperation, and moral dilemmas in a hostile world where every choice matters. Survive all three chapters to complete the game! —description from the publisher Dans Save Us All, un jeu coop ratif narratif, les joueurs incarnent des survivants plong s dans un monde post-apocalyptique infest de cr atures appel es "Putrides". Chaque personnage poss de une comp tence unique (combat, furtivit , survie, communication), essentielle pour r soudre des v nements et progresser dans l histoire. Les joueurs doivent explorer diff rents lieux comme un mus e d histoire naturelle, une facult abandonn e, et un centre m dical infest , tout en affrontant des ennemis, g rant leurs ressources et prenant des d cisions cruciales. Un syst me de cartes "Moi profond" ajoute une tension suppl mentaire : en cas de danger, un joueur peut sacrifier un alli pour sa propre survie… mais quel prix ? Save Us All m lange narration immersive, coop ration et dilemmes moraux dans un univers hostile o chaque choix compte. Arrivez au bout des 3 chapitres pour finir le jeu ! —description from the publisher (French)
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