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Bad Apples

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Bad Apples

Bad Apples

2025

Designed by KC Schrimpl

Published by Lost Boy Entertainment

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Description

The goal of Bad Apples is to be the player with the most points after ten rounds. Each player starts with a set of apples and bidding tokens. The numbers on the apples represent the point values. Each round, every player discretely puts one of their apples into the burlap sack. These apples will be collectively auctioned off to the highest bidder. Moving clockwise, players either raise the bid using their bidding tokens or pass. Every time a player passes, that player receives a small amount of bidding tokens as a consolation. Next, an apple is withdrawn from the burlap sack for everyone to see. The remaining players now have more insight to determine the potential point total of all the submitted apples. The last player remaining wins the auction and collects all the apples. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.