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Popular

2025

Designed by Tila Maceira-Klever

Published by (Self-Published)

Categories
Mechanics
Description

Navigate the social hierarchy of a modern American high school, aiming to be the most popular kid while avoiding the jealousy of classmates. Players score points by winning tricks, earning higher scores when they match the number of tricks taken by other players. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.